A fantasy quest across a hidden, ever-changing world, with growing heroes, artifacts to deliver and dice fights.
You are one fantasy hero wandering a hidden world that is set up differently every time. Return of the Heroes, from 2003, has you gather mighty artifacts to complete your quests while your character develops along the way, which brings a roleplaying flavor to the table. Flip your character card to pick the hero's gender, so everyone feels at home. The world unfolds as a modular board, you travel from point to point, pick up and deliver items, and fight with dice. It is often compared to Magic Realm and Talisman, with complexity somewhere in between. It plays solo, too, and belongs to a series that also includes Under the Shadow of the Dragon.
Who it's for
You enjoy exploring a different map each time and watching a hero grow, and you like something between Talisman and Magic Realm. It also works solo.
Not for you if…
You want a tight, deterministic game or a short one. Dice and random exploration shape the story.
Vibe's take
Wandering, exploratory and personal. You never know quite what the map holds, and your character slowly turns into someone you root for, whether you win or not.
older than 90% of games
collected more than 43% of games
Best with 3 · publisher: 10+
longer than 77% of games · typical 30–90 min
One warm-up round · 2.4 out of 5 · heavier than 65%
Some love it, others really don’t
Text on cards or in the rules