Roll, move and fight through the grim far future of Warhammer 40,000.
Who it's for
You love Warhammer 40,000 or Talisman-style journeys, where dice decide your fate and the story matters more than perfect balance.
Not for you ifβ¦
You want tight strategy, low luck or a short game. It is long, swingy and built around chance.
Vibe's take
Dice-driven and swingy: you wander around, meet things, and either feel mighty or get knocked flat by a bad roll. The adventure unfolds as a story rather than a tidy puzzle.
Relic drops you into the Warhammer 40,000 universe as one of the Imperium's heroes, sent to defend a sector from a looming doom. The engine is the classic Talisman-style adventure: roll a single die, move your hero around a board, and see what encounter you land on. Along the way you complete missions, beat enemies, gain rewards and experience, and race to be the first to reach the Warp rift. Choices look simple but hide plenty of consequences, and luck swings a lot. It is a long, atmospheric adventure for fans of the setting and of fantasy dice-rolling journeys.
Get it
Players
Duration
60β120 min
Ages 10+
Complexity
2.5 / 5 β LightBGG Rating
6.2/10
Rank #2,443
3.5k ratings
Published
2013
Language
Heavy text
Designed by
John Goodenough, Jason Walden
Published by
Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag, Giochi Uniti and 1 more