A rally race in which dice are your speeds, curves test your nerve and the lowest total time wins.
Rallyman puts you in a rally car, and the dice are your gearbox. Before racing you build the track from one to four double-sided boards, asphalt on one side and snow on the other. Then you roll: each die you play moves you one space, you have dice for every speed plus gas dice to keep going without shifting. Each die can be used once per turn, and the curves demand a certain speed to get through. When you stop, you take a time card for your last speed, and the higher you went, the lower the time. Pure push-your-luck racing, one to four players, about forty-five minutes, from age nine. Solo mode included.
Who it's for
You like racing games that are all about risk, and want something that works with one to four players or even alone.
Not for you ifβ¦
You dislike luck and want no gamble in your movement. Every curve is a dice test.
Vibe's take
Adrenaline in small doses. You push the dice a little further each turn, then hit a curve and either squeak through or spin out, and everyone watches.
older than 80% of games
collected more than 42% of games
Best with 3 or 4 Β· publisher: 9+
shorter than 51% of games Β· typical 30β90 min
One warm-up round Β· 2.2 out of 5 Β· heavier than 56%
A normal range of ratings
Playable without the language