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Rallyman

A rally race in which dice are your speeds, curves test your nerve and the lowest total time wins.

Rallyman puts you in a rally car, and the dice are your gearbox. Before racing you build the track from one to four double-sided boards, asphalt on one side and snow on the other. Then you roll: each die you play moves you one space, you have dice for every speed plus gas dice to keep going without shifting. Each die can be used once per turn, and the curves demand a certain speed to get through. When you stop, you take a time card for your last speed, and the higher you went, the lower the time. Pure push-your-luck racing, one to four players, about forty-five minutes, from age nine. Solo mode included.

Dice for each speed plus gas diceModular tracks, asphalt or snowTime cards decide the winner, solo mode included

Who it's for

You like racing games that are all about risk, and want something that works with one to four players or even alone.

Not for you if…

You dislike luck and want no gamble in your movement. Every curve is a dice test.

Vibe's take

Adrenaline in small doses. You push the dice a little further each turn, then hit a curve and either squeak through or spin out, and everyone watches.

#1,785 on BGG

of over 30,000 ranked board games

Published 2009 Β· 17 years ago

older than 80% of games

In 3,158 collections

collected more than 42% of games

1–4 players Β· ages 8+

Best with 3 or 4 Β· publisher: 9+

about 45 min

shorter than 51% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.2 out of 5 Β· heavier than 56%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive Β· solo too

Theme & categories