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Québec

Build Québec City across four centuries, balancing buildings against influence in religion, politics, commerce and culture.

You head a rich family that wants to leave its name in history by building Québec City. The game spans four centuries, with five to seven turns per player in each, and on every turn you pick one thing: start a new building with your architect, complete part of a building, send a worker to a zone of influence, or take a leader card. Building alone is not enough, though; you also need a presence in the great spheres of power: religion, politics, commerce and culture. Together you help raise the famous Citadelle too, and a scoring round at the end of each century tallies it up. A 2011 worker-placement game, two to five players, about seventy-five minutes.

Four centuries of city historyOne action per turn, four choicesInfluence in four spheres of power

Who it's for

You like worker-placement and area-majority games with a historical setting and tidy turns.

Not for you if…

You want fast action or a lot of interaction. This is a calm, planning-oriented build.

Vibe's take

Measured and absorbing. Each turn is one clear choice, but the whole thing is a puzzle about where your family belongs in history.

#2,255 on BGG

of over 30,000 ranked board games

Published 2011 · 15 years ago

older than 75% of games

In 2,550 collections

collected more than 37% of games

2–5 players · ages 12+

Best with 4 · publisher: 13+

about 75 min

longer than 71% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.0 out of 5 · heavier than 82%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive

Theme & categories