Power Grid as a card game: bid for power plants, buy resources and out-produce your rivals in about an hour.
Power Grid, squeezed into a deck of cards and about an hour. You run an electricity company, bid against your rivals for power plants, feed them resources and earn money from every bit of power you produce. Most electricity at the end wins. This 2016 card version keeps the auction tension that made the big-box Power Grid famous, but leaves the maps behind, so the table stays small and the rounds stay brisk. With two players, a neutral Trust acts as a third party, and you have to plan around its schemes while still fighting each other. Think of it as the same nervous auction table, just with less setup and fewer square metres of board.
Who it's for
You like the bidding fights of Power Grid but want them in about an hour without unfolding a map.
Not for you ifβ¦
You want the network-building and map play of the big Power Grid, or you dislike auctions where someone can snipe the plant you need.
Vibe's take
Tense and calculating. Every auction is a small bluff about how badly you need a plant, and the market keeps squeezing your wallet. Shorter and lighter than the big-box original, but the same nervous energy.
older than 59% of games
collected more than 59% of games
Best with 4 or 5 or 6 Β· publisher: 12+
longer than 62% of games Β· typical 30β90 min
One warm-up round Β· 2.4 out of 5 Β· heavier than 65%
A normal range of ratings
Playable without the language