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Porta Nigra

A Roman city-building Euro where a master builder circling the board decides where you may act.

Welcome to Augusta Treverorum, today's Trier, the biggest Roman city north of the Alps and home of the mighty Porta Nigra. You play a Roman architect, and your tool is a master builder who walks around a circular track on the board. Where he stands is the only place you may buy or build, so where you move him decides your whole turn. Set collection, drafting, area movement and majority fights all meet on that circle, and moving the master builder farther afield is never free. It is a heavy, thoughtful Euro for two to four, about two hours long, with a setting that actually exists and can still be visited.

Build Roman Trier around a circular trackYour master builder decides where you actSet collection, drafting and majority fights

Who it's for

You enjoy heavy Euros with one clever movement system and an ancient setting, and you have an evening to spare.

Not for you if…

You want something short or light. It is a two-hour thinker, and a bad move of the master builder can cost you a lot.

Vibe's take

Heavy and puzzly. Every move of the master builder opens one door and closes others, so you plan several turns ahead.

#1,784 on BGG

of over 30,000 ranked board games

Published 2015 Β· 11 years ago

older than 63% of games

In 4,392 collections

collected more than 53% of games

2–4 players Β· ages 10+

Best with 3 Β· publisher: 12+

75–120 min

longer than 87% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 3.0 out of 5 Β· heavier than 83%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive

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