Politik

Grand strategy for the whole table: armies, propaganda, and corporations wrestle over who gets to define the truth.

πŸ‘₯ 2–6 players⏱ approx. 300 minπŸͺ„ Takes some learning14+
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Who it's for

For big groups who love table talk, temporary alliances, and strategy marathons where diplomacy hits as hard as armies.

Not for you if…

Stay away if five-hour negotiations and the occasional knife in the back would sour your evening.

🦊

Vibe's take

sprawling, political, negotiation-heavy, ruthless, epic

About this game

After the Great Collapse the world is up for grabs, and truth is just another territory. As one of twelve nations you fight on three fronts at once: armies seize land, propaganda bends minds, and corporations quietly buy whatever is left. More than 500 unique cards give every nation its own personality, and the politics at the table are as real as anything printed on cardboard – deals, betrayals, and shifting blocs included. This is a long, sprawling evening of grand strategy for up to six, where the winner is not simply the strongest but the one who decided what everyone believes.

Twelve unique nationsWar, media, markets500-plus unique cards

Get it

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By the numbers

Players

2–6 players

Duration

60–300 min

Ages 14+

Complexity

3.8 / 5 β€” Heavy
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Published

2026

Designed by

Lukas Peregrine, Jonathan Klabunde

Published by

Black Yeti Games, Salt & Pepper Games