Dig up treasure, sail home, and try not to get boarded on the last stretch.
A pirate race game with a magnetic twist: ships sail across the sea, dig up buried treasure and haul it back to harbour. Along the way you can ram, rob and sink each other — greed usually costs somebody their loot. Two to four players, about half an hour.
Who it's for
Families with kids from about six who enjoy a bit of open piracy and don't mind swings of fortune.
Not for you if…
You dislike direct attacks or dice deciding your fate — both happen constantly here. There is very little to plan, and an unlucky run can leave a player with nothing for most of the game.
Vibe's take
Cheerful piracy with real bite — losing a full hold two spaces from harbour is exactly the kind of disaster kids love and adults grimace at.
older than 87% of games
collected more than 22% of games
Best with 4 · publisher: 6+
shorter than 69% of games · typical 30–90 min
Explained in 5 minutes · 1.2 out of 5 · lighter than 83%
Some love it, others really don’t
Playable without the language