Bid to grab and develop colonial land while controlling how much reaches the next auction.
Settling 17th-century New England, each player builds up a sprawling estate of settlements, cropland and pasture. Every round you bid for the chance to grab new land tiles and development cards, then flip your holdings from raw to developed. The clever twist: the top bidder decides how many goods hit the auction next, tightening the squeeze on everyone.
Who it's for
Fans of tight economic auctions and interlocking tile puzzles who enjoy squeezing the market against opponents in a focused hour or so.
Not for you if…
You dislike constant auctions or want theme and interaction beyond the numbers. The colonial setting is purely decorative over a dry system.
Vibe's take
A cerebral bidding puzzle where paying more buys first pick and control of the market, rewarding sharp cost-versus-timing math.
older than 90% of games
collected more than 36% of games
Best with 4
longer than 77% of games · typical 30–90 min
One warm-up round · 2.5 out of 5 · heavier than 67%
Most people rate it similarly
Playable without the language