New England

Bid to grab and develop colonial land while controlling how much reaches the next auction.

πŸ‘₯ 3–4 players⏱ approx. 90 minπŸͺ„ A round to warm up12+
β˜… 5.9 Β· BGG #3,811

Who it's for

Fans of tight economic auctions and interlocking tile puzzles who enjoy squeezing the market against opponents in a focused hour or so.

Not for you if…

You dislike constant auctions or want theme and interaction beyond the numbers. The colonial setting is purely decorative over a dry system.

🦊

Vibe's take

A cerebral bidding puzzle where paying more buys first pick and control of the market, rewarding sharp cost-versus-timing math.

See how it plays

About this game

Settling 17th-century New England, each player builds up a sprawling estate of settlements, cropland and pasture. Every round you bid for the chance to grab new land tiles and development cards, then flip your holdings from raw to developed. The clever twist: the top bidder decides how many goods hit the auction next, tightening the squeeze on everyone.

Top bidder sets next auction sizePrice paid per purchaseDevelop tiles to score

By the numbers

Players

Best at 4 playersWorks with 3–4

Duration

90 min

Ages 12+

Complexity

2.5 / 5 β€” Light

BGG Rating

5.9/10

Rank #3,811

1.8k ratings

Published

2003

Similar vibes