Bid to grab and develop colonial land while controlling how much reaches the next auction.
Who it's for
Fans of tight economic auctions and interlocking tile puzzles who enjoy squeezing the market against opponents in a focused hour or so.
Not for you ifβ¦
You dislike constant auctions or want theme and interaction beyond the numbers. The colonial setting is purely decorative over a dry system.
Vibe's take
A cerebral bidding puzzle where paying more buys first pick and control of the market, rewarding sharp cost-versus-timing math.
Settling 17th-century New England, each player builds up a sprawling estate of settlements, cropland and pasture. Every round you bid for the chance to grab new land tiles and development cards, then flip your holdings from raw to developed. The clever twist: the top bidder decides how many goods hit the auction next, tightening the squeeze on everyone.
Get it
Players
Duration
90 min
Ages 12+
Complexity
2.5 / 5 β LightBGG Rating
5.9/10
Rank #3,811
1.8k ratings
Published
2003