Lead a prehistoric tribe through the Ice Age: hunt mammoths, teach your children to talk and outlast other species.
Neanderthal drops you into Ice Age Europe around 43,000 BC, at the dawn of modern humans. You lead one of three species: Archaic, Neanderthal or Cro-Magnon. Your males hunt megafauna and try not to become lunch. Your women teach children vocabulary, which feeds a more flexible mind and a stronger tribal culture in the next generation. Elders specialize in fire, war, big game, inventions or animal domestication. You also pick a mating strategy: promiscuous, harems or pair bonding. Which choices score depends on your plan. A heavy, dry-humored simulation with worker placement, negotiation and dice, and it connects to the companion game Greenland so the story can flow on.
Who it's for
You like heavier simulations with an unusual theme, and you want a prehistoric strategy game that works with one to three people.
Not for you if…
You dislike long, rules-heavy sessions or want a light and breezy theme. This is a serious puzzle, not a family evening.
Vibe's take
Heavy, quirky and a little grim. You juggle many small decisions about who hunts, who teaches and who risks being eaten, and the evolution theme makes every choice feel oddly weighty.
older than 63% of games
collected more than 62% of games
Best with 3
longer than 87% of games · typical 30–90 min
For experienced groups · 3.8 out of 5 · heavier than 96%
Some love it, others really don’t
Text on cards or in the rules