Build an undersea research station, staff it with scientists, and launch submarines to hunt Atlantis and treasure.
Who it's for
Players who enjoy meaty engine-building and economic games with interlocking systems and a strong theme.
Not for you ifβ¦
You want light, fast play or lots of direct conflict; it is long, fiddly, multi-phase, somewhat dry, and hard to find in print today.
Vibe's take
A crunchy economic optimization puzzle of wiring interlocking modules into a self-reinforcing undersea machine.
A deep-sea engine-builder where players raise a research station on the ocean floor to hunt Atlantis, salvage treasure, and mine raw materials. Each round you expand stations, deploy scientists to activate them, and launch submarines to explore. Interlocking stations, shared use, and hidden points make for a chunky economic puzzle.
Get it
from $57
Players
Duration
120 min
Ages 12+
Complexity
2.7 / 5 β MediumBGG Rating
5.8/10
Rank #4,795
1.5k ratings
Published
2002