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Mythotopia

Deck building meets a fantasy land grab: expand across forty provinces with a deck that grows as your realm does.

Published by
Treefrog Games

Mythotopia is a deck-building game on a medieval fantasy map, and if you have heard of A Few Acres of Snow, the mechanics will feel familiar. The board has forty provinces, each with its own card. You start with a few random Province cards plus five Initial cards as your deck, mark your first holdings with town pieces, and then grow your lands by playing cards. Between turns you draft Improvement cards from a shared display to sharpen your deck, and every game uses a different mix of victory point cards, so no two matches pull in the same direction. It is a compact land-grab for up to four that fits in an hour, with the deck as your engine.

Forty provinces, each with its own cardDraft Improvement cards from a shared displayFour of nine victory point cards per game

Who it's for

You like deck building with a map attached and want a compact land grab where the scoring goals change from game to game.

Not for you if…

You want lots of table talk or direct bashing. This is about tuning your own deck and grabbing the right provinces.

Vibe's take

Crisp and puzzly. Each hand is a small question of which province to take and which improvement to draft, and your deck slowly drifts toward the plan you picked.

#2,874 on BGG

of over 30,000 ranked board games

Published 2014 · 12 years ago

older than 67% of games

In 3,727 collections

collected more than 47% of games

2–4 players · ages 12+

Best with 4 · publisher: 13+

about 60 min

longer than 62% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.1 out of 5 · heavier than 86%

Opinions: usual spread

A normal range of ratings

Language: some text

Text on cards or in the rules

Play style: competitive