A fully cooperative dungeon-crawl where a rules-driven Darkness — not a human — reacts to how boldly your party plays.
Who it's for
Groups who love story-rich cooperative dungeon crawls and want deep hero customization without one player stuck running the bad guys.
Not for you if…
You want a quick filler game — this is a lengthy, campaign-style crawl with a real setup and learning curve.
Vibe's take
Heroic and reactive, with every aggressive move weighed against the risk of provoking a Darkness that punishes overreach.
Myth: Orphans of Ovenstein casts every player as a hero battling back an ever-growing Darkness with no one controlling the villain. Each hero's unique card deck drives exploration, combat, and item management across a fantasy realm, while the Darkness itself reacts automatically to how bold or cautious the party plays. Bigger risks awaken tougher threats, but timid play starves the party of treasure.
Get it
Players
Duration
120 min
Ages 12+
Complexity
Published
2026
Language
Heavy text