Back

Myth

A fully cooperative fantasy campaign where powerful heroes push their luck against a rising Threat.

Myth (2014) is a fully cooperative fantasy adventure where up to five heroes team up against the Darkness. Every hero comes with a unique deck of cards, and you spend action points by playing them. The twist is the clock: once enough points have been spent, the Darkness hits back by activating monster lairs, spawning captains and eventually the Boss. Your heroes are hugely powerful, but each big move adds Threat, so you weigh every power play. A full game is called a Story and runs over three Acts, which you can play in one long session or split across evenings. It is miniature-heavy, grid-based and meant for people who like to plan a campaign together.

Five heroes, each with a unique card deckSpend action points, then the Darkness answersA Story told over three Acts

Who it's for

You like cooperative fantasy campaigns with miniatures and enjoy splitting a long adventure into chapters over several evenings.

Not for you if…

You want something quick and light, or you dislike big boxes of miniatures. A full Story is a serious time commitment.

Vibe's take

Epic and tactical. You feel powerful, but every strong play ticks the Threat upward, so you coordinate carefully with your teammates and keep one eye on what the Darkness will spawn next.

#4,415 on BGG

of over 30,000 ranked board games

Published 2014 · 12 years ago

older than 67% of games

In 3,886 collections

collected more than 49% of games

2–5 players · ages 12+

Best with 4

about 120 min

longer than 87% of games · typical 30–90 min

Complexity: heavy

For experienced groups · 3.8 out of 5 · heavier than 96%

Opinions: divided

Some love it, others really don’t

Language: lots of text

Lots of text, fluency helps

Play style: cooperative

Theme & categories