Masons

A medieval city-building race where dice color your walls and towers, and card timing decides the score.

πŸ‘₯ 2–4 players⏱ approx. 45 minπŸͺ„ A round to warm up8+
β˜… 6.0 Β· BGG #3,148

Who it's for

Players who like light spatial building with a dose of dice luck and the tension of playing cards at the perfect moment.

Not for you if…

You want full control with no randomness, or a deep strategic city-builder. The dice can upset plans, and it is an older title that is not easy to find.

🦊

Vibe's take

A puzzly build-and-wait tension as you shape shared cities and gamble on when to cash your guild cards for the best color payout.

See how it plays

About this game

As architects, players jointly raise medieval cities on a shared board, then score points from guild cards played at just the right moment. Each turn you build a wall flanked by two towers and houses, then roll dice to color them. Timing your card reveals against the growing city is where the game lives.

Jointly build medieval cities on a shared boardDice set the colors of towers and housesScore by timing guild cards to city completion

By the numbers

Players

Best at 3–4 playersWorks with 2–4

Duration

45 min

Ages 8+

Complexity

2.1 / 5 β€” Light

BGG Rating

6.0/10

Rank #3,148

2.6k ratings

Published

2006

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