A climbing card game about knowing exactly when to keep pushing and when to pass.
Who it's for
Fans of trick-taking and climbing games who enjoy Japanese theming and careful hand management.
Not for you ifβ¦
You're new to climbing-style card games - the combination and blind rules take a round or two to click.
Vibe's take
Sharp and tense - every play forces a real read of what your opponents are still holding.
Makoto is a climbing card game wrapped in the quiet journey of a wandering ronin. Play a combination higher than the last, or pass without leaving the round, in a fight to empty your hand first.
Get it
Players
Duration
20 min
Ages 8+
Complexity
2.5 / 5 β MediumBGG Rating
5.5/10
Rank #20,290
68 ratings
Published
2025