Leaving Earth

Direct a 1950s space program using real rocket science where untested technology might explode on the launch pad.

πŸ‘₯ 1–5 players⏱ approx. 180 minπŸͺ„ Takes some learning14+
🧩 Solo modeβ˜… 6.7 Β· BGG #916

Who it's for

Space enthusiasts and simulation fans who want to experience the real challenges of early space exploration.

Not for you if…

You dislike math-heavy simulations or want a faster, more forgiving space game.

🦊

Vibe's take

rocket science realism, mission planning depth, space race tension, unforgiving simulation

About this game

It is 1956 and you direct a national space program racing to achieve milestones in the new Space Age. Leaving Earth simulates real rocket science: design multi-stage rockets, test components that might explode on the launch pad, and plan mission profiles to reach the Moon, Mars, and beyond. The simulation is unforgiving but fair, rewarding careful planning and risk assessment. Each mission requires calculating thrust-to-weight ratios and managing unreliable early technology. The ultimate space nerd game.

Real rocket science mathUntested tech might explodeMoon and Mars missions

Get it

from €45

from €45 Β· Amazon.deAd Β· affiliate linkBGG
By the numbers

Players

Best at 1 playersWorks with 1–4

Duration

60–180 min

Ages 14+

Complexity

3.8 / 5 β€” Heavy

BGG Rating

6.7/10

Rank #916

3.0k ratings

Published

2015

Language

Some text

Designed by

Joseph Fatula

Published by

The Lumenaris Group, Inc.

Similar vibes