High Frontier 4 All

Real orbital mechanics and rocket science on your table. The most accurate space game ever made.

πŸ‘₯ 1–5 players⏱ approx. 240 minπŸͺ„ Takes some learning16+
🧩 Solo modeβ˜… 6.8 Β· BGG #701

Who it's for

Space enthusiasts and science-minded gamers who want actual rocket engineering challenges.

Not for you if…

You want accessible fun. The learning curve is brutal and the science is uncompromising.

🦊

Vibe's take

hard science simulation, orbital mechanics, steep learning, genuine rocket engineering, rewarding mastery

About this game

The most scientifically accurate space exploration game ever made. Plan interplanetary missions using real orbital mechanics, deltaV budgets, and Hohmann transfer orbits. Auction for rocket patents, assemble spacecraft from real technology components, and launch missions to industrialize asteroids, moons, and planets. The learning curve is steep, but the reward is genuine rocket science on your table. The fourth edition streamlines rules and adds solo play. Not a game about space fantasy; a game about what space travel actually requires.

Real orbital mechanicsScientifically accurate4th edition streamlined

Get it

from €100

from €100 Β· Amazon.deAd Β· affiliate linkBGG
By the numbers

Players

Best at 3 playersWorks with 1–4

Duration

30–240 min

Ages 16+

Complexity

4.8 / 5 β€” Very Heavy

BGG Rating

6.8/10

Rank #701

2.4k ratings

Published

2020

Language

Heavy text

Designed by

Phil Eklund, Dom Rougier, Justin Grey, Jon Manker

Published by

Galakta, Sierra Madre Games, 500 Nuances de Geek, Mosaico Jogos, Ediciones MasQueOca, HIT Games, Fox in the Box, Banana Games, Ion Game Design, Fabrika Igr

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