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Key Harvest

Lay field tiles on your own country board and connect the biggest groups, with farmhands who each do a special trick.

Key Harvest is the fifth game in R&D Games' key series, and it is a tile-laying puzzle with farm hands. You build your own country board out of field tiles, and the score comes from connections: one point for every tile in your largest group of fields and two for every tile in your second largest. Worker tiles add points equal to their number, though they do not link fields together. Each of you has six farmhands of your own, plus six townsfolk anyone can hire, and playing a worker gives you a special action. A 2007 medieval farming game for two to four, with a lot of small decisions in ninety minutes.

Your own country board to fill with field tilesPoints for your largest and second largest groupsSix farmhands each with a special action

Who it's for

You like tile-laying puzzles where the shape of your own board matters, with just enough competition at the shared market.

Not for you if…

You want a game with a lot of direct interaction. Most of the fight happens at the shared supply.

Vibe's take

A thoughtful solitaire-ish puzzle with a shared market. You fit pieces, count groups and hunt for the one placement that links two fields while a worker does something clever.

#3,093 on BGG

of over 30,000 ranked board games

Published 2007 Β· 19 years ago

older than 84% of games

In 3,163 collections

collected more than 42% of games

2–4 players Β· ages 12+

Best with 3 or 4 Β· publisher: 10+

about 90 min

longer than 77% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 3.0 out of 5 Β· heavier than 84%

Opinions: usual spread

A normal range of ratings

Language: little text

A few terms, easy to look up

Play style: competitive