Intrigue

Bribe, betray, and backstab for positions in your rivals' families, where accepting money binds you to nothing.

πŸ‘₯ 3–5 players⏱ approx. 45 minπŸͺ„ A round to warm up12+
β˜… 6.0 Β· BGG #3,301

Who it's for

Groups who relish ruthless, no-holds-barred negotiation and can laugh off betrayal rather than take it personally.

Not for you if…

You dislike conflict, hold grudges, or play with sensitive friends. This game is built to break promises and test relationships.

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Vibe's take

Savage, trust-free negotiation where every accepted bribe is a potential betrayal and grudges pile up fast.

See how it plays

About this game

A viciously cutthroat negotiation game of Renaissance nepotism. You want lucrative positions in the other families' businesses, so you offer bribes, but here's the catch: once a bribe is accepted, the paid player owes you absolutely nothing. Promises mean less than air, betrayal is the norm, and grudges pile up fast. Not a game for fragile friendships.

Accepting a bribe obligates you to nothingVicious, promise-breaking table talkArea-majority positions drive the scoring

By the numbers

Players

Best at 5 playersWorks with 4–5

Duration

45 min

Ages 12+

Complexity

1.9 / 5 β€” Light

BGG Rating

6.0/10

Rank #3,301

2.9k ratings

Published

1994

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