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Imperial Borders

Redraw Europe after Napoleon through diplomacy, secret orders and betrayal.

An alternate-history war of the great powers after 1815, where all orders are written secretly on dry-erase maps and revealed at once, so every alliance is only as good as the reveal.

Secret simultaneous orders on wipe mapsFree-form diplomacy and betrayalLand and naval dice combat

Who it's for

Groups who love negotiation wargames and want a whole day of alliances that mean nothing once orders flip.

Not for you if…

Being betrayed by friends stings, or you cannot commit an entire day and a full table to one game.

Vibe's take

Talkative and treacherous – the negotiation is the game, and the reveal is where friendships get expensive.

#10,219 on BGG

of over 30,000 ranked board games

Published 2026 Β· this year

newer than 95% of games

In 347 collections

collected more than 19% of games

2–6 players Β· ages 14+

Best with 4 or 5 or 6

3 h–6 h

longer than 99% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 3.1 out of 5 Β· heavier than 86%

Play style: competitive