Diplomacy

Pure negotiation where simultaneous secret orders and inevitable betrayal have been ending friendships since 1959.

πŸ‘₯ 2–7 players⏱ approx. 360 minπŸͺ„ Takes some learning14+
β˜… 6.7 Β· BGG #888

Who it's for

Groups who thrive on negotiation and can handle the emotional intensity of a game built entirely on trust and betrayal.

Not for you if…

You take betrayal personally, need games under four hours, or cannot reliably gather seven committed players.

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Vibe's take

pure negotiation intensity, betrayal drama, zero-luck determination, alliance anxiety

See how it plays

About this game

Seven players. Zero dice. Zero cards. Just negotiation, simultaneous orders, and betrayal. Diplomacy is the purest negotiation game ever designed: you talk, you promise, you write secret orders, and then everyone reveals simultaneously. Alliances form and shatter as players discover who kept their word and who stabbed them in the back. No randomness means every outcome is the result of human decisions, making victories sweeter and betrayals more devastating. The game that has ended friendships since 1959.

Zero luck, pure negotiationSimultaneous secret ordersFriendship-ending since 1959

By the numbers

Players

Best at 7 playersWorks with 6–7

Duration

360 min

Ages 14+

Complexity

3.3 / 5 β€” Medium

BGG Rating

6.7/10

Rank #888

14k ratings

Published

1959

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