A two-player Holmes brothers duel of worker placement and card drafting over a Parliament bombing.
London, February 1895: a bomb goes off in Parliament, and a young laborer is arrested. Mycroft Holmes thinks the case will be solved from his armchair at the Diogenes Club. His brother Sherlock has been hired by the boy's parents to prove he is a scapegoat for a darker plot. In Holmes: Sherlock & Mycroft, two players take the brothers' sides. Each of you places investigators on shared locations, drafts cards, collects sets and manages your hand, and your choices keep stealing options from the other. A compact worker placement game with a thin but charming deduction story, over in half an hour.
Who it's for
You and one friend like Sherlock Holmes and want a quick, tense duel with worker placement and drafting.
Not for you if…
You want a real detective puzzle. The story is a backdrop to the card duel, not a deduction game.
Vibe's take
Tight and tactical. Each placement steals options from the other brother, so the little board feels crowded fast.
older than 63% of games
collected more than 64% of games
Best with 2
shorter than 69% of games · typical 30–90 min
One warm-up round · 1.8 out of 5 · lighter than 62%
Most people rate it similarly
Playable without the language