Flip down faces with smart yes-or-no questions until only your opponent's secret person is left.
Who it's for
You want a simple duel for two, especially with a child who is just learning to reason by elimination. Also fun if you enjoy the small thrill of a perfectly chosen question.
Not for you ifβ¦
You want depth or variety. It is the same puzzle every time, and which character you draw matters more than any plan.
Vibe's take
A quick back-and-forth duel: question, answer, flip, repeat. The tension comes from the moment you are down to three faces and wonder whether to guess or ask one more.
Two players, two boards full of illustrated faces, one secret identity each. On your turn you ask a yes-or-no question about the face your opponent picked β glasses? a hat? red hair? β and flip down every face that no longer fits. Whoever narrows the field to a single face first and names it correctly wins. It is deduction at its most stripped-down: no reading, no real setup, just a good question and a steady hand on those little flaps. Grown-ups quickly discover the actual game, which is asking the question that splits the crowd roughly in half instead of guessing name after name. A 1979 classic that teaches kids how to ask better questions without ever feeling like a lesson.
Get it
Players
Duration
20 min
Ages 4+
Complexity
1.1 / 5 β Very LightBGG Rating
5.0/10
Rank #31,455
7.6k ratings
Published
1979
Designed by
Theo Coster, Theora Design, Ora Coster
Published by
Hasbro, Korea Boardgames, (Unknown), Milton Bradley, Spin Master Ltd. and 37 more