Build and animate golems in 16th-century Prague through marble-drop action selection.
Who it's for
Heavy euro fans who want a unique action-selection mechanism with a mystical theme.
Not for you if…
You want accessible rules. The marble drop adds a physical element but the game is complex.
Vibe's take
marble-drop actions, golem creation, heavy euro, Prague Kabbalistic theme, interlocking systems
Build golems and guide them through the streets of 16th-century Prague in a heavy euro about Kabbalistic creation. Construct golems from different materials, animate them with mystical knowledge, and send them to perform tasks across the city. The marble-drop action selection uses a physical tower where marbles trigger different actions based on where they land. Area control across Prague's districts combines with knowledge tracks and artifact collection. A Simone Luciani and Virginio Gigli design with their trademark interlocking euro depth.
Get it
Players
Duration
90–120 min
Ages 14+
Complexity
4.0 / 5 — HeavyBGG Rating
6.8/10
Rank #745
4.8k ratings
Published
2021