Alma Mater

Run a fifteenth-century university and out-recruit rival headmasters in a heavy Euro.

πŸ‘₯ 2–4 players⏱ approx. 150 minπŸͺ„ Takes some learning14+
β˜… 6.5 Β· BGG #1,274

Who it's for

You enjoy heavy Euros, long sessions and building a precise engine. Best with a regular group that likes to plan.

Not for you if…

You want a short, light evening or a game with lots of table talk. It is long, dense, and demands attention.

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Vibe's take

Brain-burning and methodical, like building a machine of professors and students that has to hum by the end. Expect long think time and the quiet satisfaction of a plan that comes together.

About this game

A heavy Renaissance strategy game where you run an independent university in the fifteenth century. Your goal is to raise your school's reputation by recruiting the best staff and students, trading knowledge with rival schools, and becoming an expert in your four disciplines. Under the hood it blends worker placement, tile placement, hand management and closed drafting, so there is a lot to plan and a lot to optimize. It plays for two to four and takes around two and a half hours, with scoring bonuses at the end that reward a coherent plan.

Run a Renaissance-era universityWorker placement plus tile placement and draftingFour disciplines to master

By the numbers

Players

Best at 4 playersWorks with 2–4

Duration

90–150 min

Ages 14+

Complexity

3.7 / 5 β€” Heavy

BGG Rating

6.5/10

Rank #1,274

3.6k ratings

Published

2020

Language

Some text

Designed by

Stefano Luperto, Acchittocca, Flaminia Brasini, Virginio Gigli, Antonio Tinto

Published by

Arclight Games, Rawstone, sternenschimmermeer, eggertspiele, Plan B Games

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