Recruit adventurers whose dice feed each other, then roll your way back into the light.
Who it's for
Groups who like drafting and dice with real combo payoff, and anyone who enjoys pushing luck a little further than sensible.
Not for you ifβ¦
Bad dice ruin your evening β a cold roll at the wrong moment stings, and the strongest card in the display often goes to whoever sits before you.
Vibe's take
Bright, colourful and satisfyingly clattery β the moment your company clicks and one roll cascades through five cards is what you play it for.
Darkness has swallowed the colours of the land, and you assemble a company of adventurers to bring them back. Each turn you recruit one companion and roll their dice β some help, some backfire. Combining the right companions is the whole art.
Get it
Players
Duration
45 min
Ages 10+
Complexity
2.1 / 5 β LightBGG Rating
6.3/10
Rank #1,894
3.3k ratings
Published
2021