Use elemental dice to win back the forest's seasons or go shopping in the village.
Who it's for
Fantasy fans who like dice drafting and area majority with a bit of planning. A good fit for three players.
Not for you ifβ¦
You dislike dice luck or interference. Rolls can derail plans, and some cards let others mess with you.
Vibe's take
A busy puzzle with dice that nudge your plan in one direction or another. You are constantly asking whether this roll is better used on the map or at the market.
Brew is set in an enchanted forest where the seasons have collapsed into each other and day and night spin at the forest's whim. You play a cunning mystic who needs to restore balance. Each turn you choose how to spend your element dice: either to reclaim seasons in an area-control fight, or to place them at the village market in a worker-placement setup to pick up goods. Woodland creatures you recruit and potions you brew smooth out the dice luck or build an engine for later turns. Expect a fantasy euro that blends dice drafting, area majority, and some take-that. It plays two to four in about 90 minutes, best with three.
Get it
Players
Duration
45β90 min
Ages 8+
Complexity
2.5 / 5 β LightBGG Rating
6.5/10
Rank #1,470
4.6k ratings
Published
2021
Language
Moderate text
Designed by
Stevo Torres
Published by
Portal Games, Pandasaurus Games, Ghenos Games, Skellig Games, Delirium Games and 3 more