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Everdell Emerland

Everdell heads to the jungle, with insect Helpers and gem mines.

Everdell Emerland moves the critter city-building series into a tropical jungle, where insect Helpers, mined gems and archaeological digs give the familiar worker placement a distinctly different economy.

Insect Helpers support your crittersGems mined from jungle cavernsExpeditions to ancient dig sites

Who it's for

Everdell fans ready for a heavier jungle variant, and card-city builders who like open drafting with a twist.

Not for you if…

You already own several Everdell boxes and want genuinely new ground – this is a richer variation, not a reinvention.

Vibe's take

Lush and layered – the familiar card-city rhythm returns, but the Helpers put an extra decision on top of every single placement.

#3,482 on BGG

of over 30,000 ranked board games

Published 2026 Β· this year

newer than 95% of games

In 1,987 collections

collected more than 33% of games

1–4 players Β· ages 10+

Best with 2 or 3 or 4

30–120 min

longer than 87% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 3.2 out of 5 Β· heavier than 88%

Opinions: broad agreement

Most people rate it similarly

Play style: competitive Β· solo too