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Eurorails

Draw your own rail network across a map of Europe and deliver goods for ever bigger payoffs.

Eurorails puts a puzzle-piece map of Europe, a box of crayons and a lot of ambition in front of you. It is a 1990 Mayfair entry in the crayon rail family, alongside Empire Builder and India Rails. The map is broken into dots, and you draw your rail from dot to dot in your own color. A big deck of cards names the goods to pick up and the city to deliver them to, and the payoff grows with the distance between the two. Earn more, and your few lines turn into a web that touches nearly every major city. The aim is to reach a set sum of money once all the major cities are linked. A four-hour evening for people who love route planning.

Puzzle-piece map of Europe made of dotsCrayons in your own color draw the railsPayoffs grow with delivery distance

Who it's for

You enjoy planning routes and watching a network grow, and you have three or four friends and an evening to give to a long, calm economic game.

Not for you if…

You want quick turns or sharp interaction. Most of the game is quiet planning, and it takes about four hours.

Vibe's take

Patient and puzzly. You spend long stretches working out the cheapest line to a distant payoff, and the satisfaction comes from watching your crayon web finally connect.

#2,457 on BGG

of over 30,000 ranked board games

Published 1990 · 36 years ago

older than 96% of games

In 2,856 collections

collected more than 40% of games

2–6 players · ages 10+

Best with 3 or 4

3 h–4 h

longer than 98% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 2.7 out of 5 · heavier than 76%

Opinions: divided

Some love it, others really don’t

Language: no text

Playable without the language

Play style: competitive