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En Garde

A tense two-player fencing duel of cards, all about distance, feints, and daring the perfect lunge.

A two-player fencing duel fought entirely with cards. You advance, retreat, feint, and lunge across a narrow strip, spending cards to control distance and land a hit. Every attack invites a parry-riposte, so the real duel is one of nerve and timing: strike too early and you leave yourself open, wait too long and your opponent strikes first.

Distance management drives every decisionAttacks invite parry-riposte countersThree rule tiers scale the depth

Who it's for

Couples and duos who want a quick, tactical head-to-head with real bluffing and the tension of a proper fencing match.

Not for you if…

You need more than two players or want a rich theme and components. The bare-bones card duel can feel dry and dated to some.

Vibe's take

A nimble psychological duel where managing distance and reading your rival's hand matters more than the cards themselves.

#3,763 on BGG

of over 30,000 ranked board games

Published 1993 · 33 years ago

older than 96% of games

In 2,287 collections

collected more than 35% of games

2 players · ages 8+

Best with 2

20–30 min

shorter than 69% of games · typical 30–90 min

Complexity: light

Explained in 5 minutes · 1.4 out of 5 · lighter than 76%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive

Theme & categories