A medium-weight fantasy euro mixing worker placement, card crafting and a shared threat against the City.
Edge of Darkness (2019) is the third card-crafting game from Alderac Entertainment Group by John D. Clair, and it mixes worker placement, card crafting and a shared deck with a new Threat Challenge system. You lead a powerful guild in the City, sending agents to locations to gain resources and abilities, and placing loyalists in important districts and organizations. The guilds compete, but the danger facing the City threatens all of them, so you cannot ignore it. It is a medium-weight euro that runs 60 to 120 minutes for one to four players, with a solo mode. If you liked clever card crafting and want to see how it plays with worker placement, this is a strong pick.
Who it's for
You enjoy euro games with card crafting and want a competitive game with a shared threat looming.
Not for you if…
You want a purely cooperative game or something light. This is a mid-weight, rules-heavy euro.
Vibe's take
Layered and engine-ish. You send agents out, craft your cards over time, and keep an eye on the looming threat that can hurt all guilds.
newer than 55% of games
collected more than 56% of games
Best with 3 · publisher: 14+
longer than 87% of games · typical 30–90 min
For experienced groups · 3.5 out of 5 · heavier than 92%
Some love it, others really don’t
Text on cards or in the rules