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Edge of Darkness

A medium-weight fantasy euro mixing worker placement, card crafting and a shared threat against the City.

Edge of Darkness (2019) is the third card-crafting game from Alderac Entertainment Group by John D. Clair, and it mixes worker placement, card crafting and a shared deck with a new Threat Challenge system. You lead a powerful guild in the City, sending agents to locations to gain resources and abilities, and placing loyalists in important districts and organizations. The guilds compete, but the danger facing the City threatens all of them, so you cannot ignore it. It is a medium-weight euro that runs 60 to 120 minutes for one to four players, with a solo mode. If you liked clever card crafting and want to see how it plays with worker placement, this is a strong pick.

Worker placement with card craftingShared deck-building and a threat challengeGuild leaders compete in a city under threat

Who it's for

You enjoy euro games with card crafting and want a competitive game with a shared threat looming.

Not for you if…

You want a purely cooperative game or something light. This is a mid-weight, rules-heavy euro.

Vibe's take

Layered and engine-ish. You send agents out, craft your cards over time, and keep an eye on the looming threat that can hurt all guilds.

#1,615 on BGG

of over 30,000 ranked board games

Published 2019 · 7 years ago

newer than 55% of games

In 4,754 collections

collected more than 56% of games

1–4 players · ages 12+

Best with 3 · publisher: 14+

about 120 min

longer than 87% of games · typical 30–90 min

Complexity: heavy

For experienced groups · 3.5 out of 5 · heavier than 92%

Opinions: divided

Some love it, others really don’t

Language: some text

Text on cards or in the rules

Play style: competitive · solo too

Theme & categories