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Drum Roll

Run a circus in 1900s Europe, hire performers, meet their demands and put on the best shows.

Early 1900s: you own a circus and tour Europe, hiring performers and putting on shows. Performers come in five types, tamers, acrobats, bizarre acts, magicians and jugglers, and each wants something different before they give their best: rehearsal, equipment, supplies, costumes and promotion. A show can turn out poor, good or outstanding, and the better the act, the more requirements the performer has to meet. When a performer delivers an outstanding show you face a choice about how to cash in. A 2011 game of worker placement, set collection, drafting and voting, for two to four, around ninety minutes.

Five types of circus performersPoor, good and outstanding showsWorker placement and set collection

Who it's for

You like economic games with a colorful theme, lots of small requirements to juggle and a middle-weight brain-burn.

Not for you if…

You want a light, quick game or a heavy rules-lawyer one. This sits in a busy middle zone.

Vibe's take

Busy and planning-heavy. You juggle demands for rehearsals, props and publicity, and every extra requirement you satisfy turns a decent show into a great one.

#2,757 on BGG

of over 30,000 ranked board games

Published 2011 Β· 15 years ago

older than 75% of games

In 2,690 collections

collected more than 38% of games

2–4 players Β· ages 12+

Best with 4

about 90 min

longer than 77% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 3.0 out of 5 Β· heavier than 84%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive

Theme & categories