Hold secret shares in merchant ships and pray the ghost ship doesn't find yours.
Who it's for
Groups of four or five who like nautical themes and hidden-information games with a strong luck component.
Not for you if…
You want control over your fate. Dice and the Dutchman's movement swing outcomes hard, the rules mesh takes explaining, and with only a few hundred ratings this is a curiosity rather than a proven classic.
Vibe's take
Chatty and unpredictable, with moments of quiet dread when the Dutchman changes course toward a ship you're heavily invested in.
Ships sail the seas, their values rise and fall with treasure chests on the board, and you hold hidden shares in three of them. Then the ghost ship shows up and forces shareholders to reveal themselves and pay. An odd, likeable early Klaus Teuber design.
Get it
Players
Duration
60 min
Ages 14+
Complexity
2.5 / 5 — LightBGG Rating
5.6/10
Rank #10,469
371 ratings
Published
1992