Strike the spirits at the right moment and shove them onto your neighbour.
A fifteen-minute memory duel where samurai drive attacking Yōkai back onto rival lands, and the spirits' curses bolt a new rule onto the game almost every single turn.
Who it's for
Groups from six years upward who enjoy escalating chaos and don't mind losing track of the rules on purpose.
Not for you if…
You want a stable ruleset, or find memory games and constant rule changes stressful rather than funny.
Vibe's take
Fast and delightfully overwhelming – the rules pile up faster than anyone can track, and the table's collective memory failure is the joke.
newer than 95% of games
collected more than 11% of games
shorter than 93% of games · typical 30–90 min