Amarok

Win rounds with two cards, and lose information with every win.

πŸ‘₯ 3–6 players⏱ approx. 15 minπŸͺ„ Rules in 5 min8+
β˜… 5.6 Β· BGG #12,347

Who it's for

Groups who like short deduction rounds with real player reading and a built-in catch-up tension.

Not for you if…

You want deep strategic planning or dislike systems that actively punish the person in the lead.

🦊

Vibe's take

Quick and slyly mean – the moment you pull ahead you start playing blind, which keeps everyone in the hunt and every read feeling earned.

About this game

A fifteen-minute deduction duel about the wolf spirit Amarok, where you win rounds with the best two-card combination but lose information about the deck every time you succeed.

Best two-card combination per roundWinning shrinks your own informationBluffing against three to six players

By the numbers

Players

Best at 3–4 playersWorks with 3–4

Duration

15 min

Ages 8+

Complexity

1.2 / 5 β€” Very Light

BGG Rating

5.6/10

Rank #12,347

106 ratings

Published

2026

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