A solo bag-building game about running a fishing company where overfishing the sea means losing, not winning.
Who it's for
Solo gamers who enjoy resource management with an ethical constraint baked into the core mechanics, and who like replaying varied scenarios.
Not for you ifβ¦
You want a straightforward economic optimization game β Conservas deliberately punishes pure profit-maximizing, which can frustrate players who just want to build the biggest, most efficient operation.
Vibe's take
Quietly tense and puzzly β every draw from the bag is a small gamble, and the constant sustainability pressure keeps pure profit-chasing from ever feeling safe.
Conservas puts you in charge of a small Spanish tinning company, sending boats out each morning to fish, then turning the catch into the finest conservas around. The twist is sustainability: overfish the sea and you lose, no matter how much money you've made. Drawing chits from a bag representing the ocean, you balance what you harvest against what you leave to breed, chasing monthly goals across twelve different scenarios.
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Players
Duration
25β40 min
Ages 10+
Complexity
2.2 / 5 β LightBGG Rating
6.3/10
Rank #1,800
1.9k ratings
Published
2024
Language
Moderate text