Conservas

A solo bag-building game about running a fishing company where overfishing the sea means losing, not winning.

πŸ‘₯ 1 players⏱ approx. 40 minπŸͺ„ A round to warm up10+
🧩 Solo modeβ˜… 6.3 Β· BGG #1,800

Who it's for

Solo gamers who enjoy resource management with an ethical constraint baked into the core mechanics, and who like replaying varied scenarios.

Not for you if…

You want a straightforward economic optimization game β€” Conservas deliberately punishes pure profit-maximizing, which can frustrate players who just want to build the biggest, most efficient operation.

🦊

Vibe's take

Quietly tense and puzzly β€” every draw from the bag is a small gamble, and the constant sustainability pressure keeps pure profit-chasing from ever feeling safe.

About this game

Conservas puts you in charge of a small Spanish tinning company, sending boats out each morning to fish, then turning the catch into the finest conservas around. The twist is sustainability: overfish the sea and you lose, no matter how much money you've made. Drawing chits from a bag representing the ocean, you balance what you harvest against what you leave to breed, chasing monthly goals across twelve different scenarios.

Solo bag-and-chit resource pullingSustainability-linked win conditionTwelve distinct scenarios
By the numbers

Players

Best at 1 playersWorks with 1

Duration

25–40 min

Ages 10+

Complexity

2.2 / 5 β€” Light

BGG Rating

6.3/10

Rank #1,800

1.9k ratings

Published

2024

Language

Moderate text