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City of Iron

A steampunk civilization game with two custom decks, toad engineers and airships, where every city runs out of room.

Designer
Ryan Laukat
Published by
Red Raven Games

City of Iron lets you lead one of four rival nations in a steampunk world of machines, magic and money: industrious humans, toad engineers, scholarly Cresarians or clever hogmen. You produce goods such as machine parts and bottled demons, research steam-age technology, hire mercenaries and build schooners or airships to reach faraway lands and flying islands. The twist is the deckbuilding: you customize two decks of cards, and your cities have limited capacity, so building advanced structures means deciding what to keep and what to demolish. Powerful, tricky and gloriously odd, it suits players who like their fantasy with gears and a sharp sense of economy.

Four asymmetric nations in a steampunk worldCustomize two decks of cardsCities with limited room force hard choices

Who it's for

You like deckbuilding with a civilization twist and a fresh fantasy world, with two to four players and a couple of hours.

Not for you if…

You want a quick or simple game, or do not enjoy managing two decks and action points at the same time.

Vibe's take

Crunchy and inventive. You tinker with your decks, juggle action points, and wince as you pick which building to tear down for something better.

#2,365 on BGG

of over 30,000 ranked board games

Published 2013 Β· 13 years ago

older than 70% of games

In 2,265 collections

collected more than 35% of games

2–4 players Β· ages 12+

Best with 4 Β· publisher: 13+

about 120 min

longer than 87% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 3.2 out of 5 Β· heavier than 88%

Opinions: usual spread

A normal range of ratings

Language: little text

A few terms, easy to look up

Play style: competitive