Charterstone

Build a permanent village across 12 legacy games where every building changes the board forever.

πŸ‘₯ 1–6 players⏱ approx. 75 minπŸͺ„ Takes some learning12+
🧩 Solo modeβ˜… 6.9 Β· BGG #629

Who it's for

Groups who want a competitive (not cooperative) legacy experience with worker placement.

Not for you if…

You want deep worker placement from game one. Early games are intentionally simple as the village grows.

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Vibe's take

legacy discovery, village building, competitive worker placement, permanent changes, campaign progression

About this game

A competitive legacy village-building game where every building you construct becomes a permanent part of the board. Over 12 games, your village evolves from empty charters into a unique worker-placement game that no other copy will match. New buildings unlock new actions, resources, and scoring paths. The legacy elements add permanent stickers, open sealed crates, and reveal rules across the campaign. After the campaign, the board becomes a replayable worker-placement game shaped by your group's choices.

Competitive legacy gameReplayable after campaign12-game village building

Get it

from €78

from €78 Β· Amazon.deAd Β· affiliate linkBGG
By the numbers

Players

Best at 6 playersWorks with 2–6

Duration

45–75 min

Ages 12+

Complexity

2.9 / 5 β€” Medium

BGG Rating

6.9/10

Rank #629

15k ratings

Published

2017

Language

Heavy text

Designed by

Jamey Stegmaier

Published by

Surfin' Meeple China, Lavka Games, Ludofy Creative, White Goblin Games, Maldito Games, Matagot, Automa Factory, Rebel Sp. z o.o., Chronicle Games (Board Game), Feuerland Spiele, Delta Vision Publishing, Stonemaier Games, Albi, Ghenos Games

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