Race to raise pyramids in ancient Caral, one carefully timed year at a time.
Who it's for
Groups spanning different experience levels, since the modular rules let you dial complexity to match who's at the table.
Not for you ifβ¦
You want a straightforward point-salad euro β Caral's shared cycle-timing mechanism takes some getting used to and rewards players who track the group's pacing closely.
Vibe's take
Tense and cyclical β the shared year-cycle means your choices ripple into everyone else's timing, and the modular rules let the tension scale from light to properly strategic.
Caral puts players in charge of rival building crews raising pyramids in the ancient Peruvian city of Caral, over 4,500 years ago. A rhythmic year-cycle drives the game forward, and players can speed up or slow down that cycle to pressure their rivals. Alpacas and resource cards add flexibility along the spiral path, while modular rule blocks let you dial the complexity up or down.
Get it
Players
Duration
60β120 min
Ages 10+
Complexity
2.5 / 5 β LightBGG Rating
5.6/10
Rank #10,415
206 ratings
Published
2022
Language
Some text