Build a haunted house's multigenerational story across 14 legacy sessions with betrayal and horror.
Who it's for
Betrayal fans who want a campaign that gives permanent meaning to every haunted exploration.
Not for you ifβ¦
You dislike legacy games or need balanced competitive play. Haunt balance varies by chapter.
Vibe's take
legacy discovery, horror exploration, traitor reveals, multigenerational narrative, permanent consequences
A legacy campaign that builds a haunted house's history across generations. Over a prologue and thirteen chapters spanning decades, your family explores the growing mansion, adding room tiles, stickers, and permanent changes to the board and rules. Each chapter features a unique haunt where one player typically betrays the group. The legacy elements mean your decisions echo across sessions: rooms you discovered, items you found, and people who died become part of the house's permanent story. The definitive evolution of Betrayal at House on the Hill.
Get it
from β¬35
Players
Duration
45β90 min
Ages 12+
Complexity
2.9 / 5 β MediumBGG Rating
6.9/10
Rank #611
5.4k ratings
Published
2018
Language
Heavy text
Designed by
Brian Neff, Rob Daviau, JR Honeycutt, Andrew Veen, Noah Cohen, Ryan Miller
Published by
Avalon Hill