Two players stack wooden animals into one wobbly tower, and the die says how.
Who it's for
A child and a parent (or two kids from five up) who want a short, silly dexterity game for two. Fits easily on a small table.
Not for you ifβ¦
You need more than two seats or any kind of strategy. It stays a gentle dexterity game, and the die decides a lot.
Vibe's take
Giggly and tense in a very small way: everyone leans in, holds their breath, then groans together when the tower slides. Calm hands matter more than clever plans.
The two-player pocket cousin of Animal Upon Animal. Both of you stack little wooden animals into one shared pyramid, and the die tells you how many to place, where, or even who has to do it. The ones who fall off are not a catastrophe, they are the point of the game. First to get all their animals onto the tower wins. Short, giggly, and a great first dexterity game for a child and a parent sitting side by side.
Get it
Players
Duration
15 min
Ages 6+
Complexity
1.0 / 5 β Very LightBGG Rating
5.6/10
Rank #8,269
502 ratings
Published
2011
Designed by
Klaus Miltenberger
Published by
Swan Panasia Co., Ltd., HABA