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20th Century

Build a modern country over six rounds, grow your economy and clean up the garbage and pollution it creates.

Every country wants to grow, each in its own way: some become financial leaders, others centers of learning, and science and commerce together push nations toward the future. But growth makes waste, and the greatest advances can cost the environment the most. In 20th Century you run a country over six rounds, overseeing urbanization and trying to build a land free of garbage and pollution, where the environment is as healthy as the economy. Some lands produce income, others research or quality of life, and research unlocks technologies that shape your development. Tile placement and auctions drive it. A 2010 game for three to five, around two hours.

Six rounds of urbanizationTile placement and auction biddingWaste and pollution must be cleaned up

Who it's for

You like city-building and economic games with a conscience and don't mind a two-hour sit.

Not for you if…

You want something light or flashy. This is a sober, long, auction-heavy build.

Vibe's take

Thoughtful and slightly smug. You race to grow, then realize every boom leaves a mess, and the auctions make you pay for your ambition.

#2,800 on BGG

of over 30,000 ranked board games

Published 2010 · 16 years ago

older than 78% of games

In 2,366 collections

collected more than 36% of games

3–5 players · ages 12+

Best with 5 · publisher: 13+

about 120 min

longer than 87% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.0 out of 5 · heavier than 83%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive