Build a merchant network across Meiji-era Yokohama
Vibe's take
Strategic, puzzly, rewarding, focused
Who it's for
Euro fans who enjoy spatial optimization and network building. Best at 3 players.
Not for you ifβ¦
Can feel procedural. Not for players who need strong narrative or high interaction.
Economic euro about merchant networking in Meiji-era Yokohama. Move your merchant across a modular board of shops and contacts, building connections and fulfilling orders in a tight optimization puzzle.
Players
Duration
90 min
Ages 12+
Complexity
3.3 / 5 β MediumBGG Rating
7.4/10
Rank #155
14k ratings
Published
2016
Language
Some text
Designed by
Hisashi Hayashi
Published by
Tasty Minstrel Games, White Goblin Games, Elznir Games, dlp games, OKAZU Brand, Maldito Games, Synapses Games, ΠΠ³ΡΠΎΠΌΠ°Π³, Pendragon Game Studio, Lucky Duck Games, BoardM Factory, Delta Vision Publishing, GalΓ‘pagos Jogos, 2Tomatoes Games, Kronos Games (Krogam), Cranio Creations, Playfun Games, Dexker Games, MTS Games