Five radically different roles with unique rules and win conditions collide in one living cave.
Vibe's take
radical asymmetry, interlocking role relationships, cave exploration chaos, unique every game
Who it's for
Groups willing to invest in learning five different rule sets for the payoff of truly unique asymmetric gameplay.
Not for you ifโฆ
You want a balanced, symmetric experience or find the overhead of learning five different roles prohibitive.
Five completely different roles, five completely different games, one shared cave. The Knight explores, the Goblins ambush, the Dragon sleeps, the Thief steals, and the Cave itself tries to collapse. Vast: The Crystal Caverns is radically asymmetric: each role has unique rules, unique win conditions, and a different relationship with every other player. Learning all five roles is a commitment, but the interlocking asymmetry creates game states that no symmetric design could achieve.
Players
Duration
75โ150 min
Ages 12+
Complexity
3.7 / 5 โ HeavyBGG Rating
6.7/10
Rank #977
7.3k ratings
Published
2016
Language
Heavy text
Designed by
David Somerville, Patrick Leder
Published by
MS Edizioni, Quality Beast, Leder Games, 2Tomatoes Games, Mandala Jogos
Sounds like your kind of game?
Five radically different roles with unique rules and win conditions collide in one living cave.
Amazon.com โ