Deck-building wargame in the North African desert with vehicles, attrition, and ten escalating scenarios.
Vibe's take
tactical, deck-thinning attrition, scenario-based, accessible wargaming, desert warfare
Who it's for
2-player fans who want accessible wargaming with deck-building innovation and WWII flavor.
Not for you ifโฆ
You dislike card luck in tactical games. Sometimes you just cannot draw the soldier you need.
Deck-building meets tactical wargaming in the North African desert. One player commands the British Long Range Desert Group; the other leads Italian forces. Build your deck by recruiting soldiers, then play cards to scout terrain, move units, and attack across a modular hex map. Casualties thin your deck, representing real attrition. Vehicle rules add a new dimension to the Undaunted system: trucks transport troops, and machine guns suppress entire areas. Ten scenarios trace the desert campaign with escalating complexity.
Players
Duration
45โ60 min
Ages 10+
Complexity
2.3 / 5 โ LightBGG Rating
6.9/10
Rank #568
4.6k ratings
Published
2020
Language
Some text
Designed by
David Thompson (I), Trevor Benjamin
Published by
MINDOK, Korea Boardgames, Nuts! Publishing, Doit Games, GaGa Games, Osprey Games, Giant Roc, Ogry Games, MeepleBR, Ghenos Games
Sounds like your kind of game?
Deck-building wargame in the North African desert with vehicles, attrition, and ten escalating scenarios.
Amazon.com โ