Build a tiny town by matching resource patterns on your grid.
Vibe's take
Puzzly, interactive, deceptively tight.
Who it's for
Families and groups who enjoy spatial puzzles with player interaction.
Not for you ifβ¦
You dislike spatial puzzles or want less random resource calling.
Build a tiny woodland town by placing resources in patterns. Tiny Towns is a spatial puzzle where everyone calls out resources and you must fit them into your grid. Sounds simple until your perfectly planned tavern gets blocked by someone else's stone at the worst moment. Accessible, interactive, and tighter than it looks.
Players
Duration
45β60 min
Ages 8+
Complexity
2.1 / 5 β LightBGG Rating
7.0/10
Rank #519
22k ratings
Published
2019
Language
Moderate text
Designed by
Peter McPherson
Published by
Hid Konem (Π₯ΡΠ΄ ΠΠΎΠ½Π΅ΠΌ), Lord of Boards, All In Games, White Goblin Games, ζ ͺεΌδΌη€Ύγ±γ³γγ« (KenBill), Korea Boardgames, Fractal Juegos, Reflexshop, Broadway Toys LTD, Alderac Entertainment Group, CMON Global Limited, Lucky Duck Games, GaGa Games, GalΓ‘pagos Jogos, REXhry, Pegasus Spiele, Raven Distribution, Lanlalen, Arrakis Games
Sounds like your kind of game?
Build a tiny town by matching resource patterns on your grid.
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