Wake your apprentices early for the best paints, or let them sleep in. Restore a Renaissance fresco either way.
Vibe's take
colorful, scalable complexity, worker management, paint-mixing satisfaction, family-to-gamer range
Who it's for
Mixed groups who need a game that scales from accessible to complex without switching boxes.
Not for you ifβ¦
You want intense player interaction. Competition here is indirect, mostly through the paint market.
Rise early to get the best paint colors at the market, or sleep in to keep your apprentices happy. That central tension drives this colorful euro about restoring a Renaissance church ceiling. Mix primary paints into rarer shades, claim sections of the fresco worth different point values, and balance money-making portrait commissions against the main restoration work. Included expansion modules let you scale complexity from a family-friendly game up to a meaty strategic experience, all in one box.
Players
Duration
60 min
Ages 10+
Complexity
2.6 / 5 β MediumBGG Rating
7.0/10
Rank #534
14k ratings
Published
2010
Designed by
Wolfgang Panning, Marcel SΓΌΓelbeck, Marco Ruskowski
Published by
Piatnik Distribution, Arclight Games, Devir, Competo / Marektoy, Queen Games
Sounds like your kind of game?
Wake your apprentices early for the best paints, or let them sleep in. Restore a Renaissance fresco either way.
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