Achieve your secret victory condition in Pratchett's Ankh-Morpork while blocking everyone else.
Vibe's take
hidden goals paranoia, Discworld humor, area control, deduction, literary love letter
Who it's for
Discworld fans and groups who enjoy hidden-objective games with deduction and area control.
Not for you ifโฆ
You haven't read Pratchett. Much of the joy comes from recognizing characters and locations.
Each player has a secret victory condition in Terry Pratchett's Ankh-Morpork. One player wins by controlling areas, another by spreading trouble, another by accumulating money, and Lord Vetinari wins if no one else does. Play cards to place minions, build buildings, assassinate rivals, or trigger events from the beloved Discworld novels. The hidden goals create constant paranoia as players try to achieve their objective while deducing and blocking others. A love letter to Pratchett fans wrapped in a clever area-control game.
Players
Duration
60 min
Ages 12+
Complexity
2.2 / 5 โ LightBGG Rating
6.9/10
Rank #646
11k ratings
Published
2011
Language
Moderate text
Designed by
Martin Wallace
Published by
Kaissa Chess & Games, KOSMOS, Esdevium, REXhry, Phalanx Games Polska, Treefrog Games, IELLO, Devir, Mayfair Games, Zvezda
Sounds like your kind of game?
Achieve your secret victory condition in Pratchett's Ankh-Morpork while blocking everyone else.
Amazon.com โ