Balance two scoring tracks using a dual-rondel system where your lowest score determines your fate.
Vibe's take
dual-rondel planning, balanced scoring pressure, medieval kingdom management, accessible Euro
Who it's for
Euro gamers who enjoy rondel mechanisms and want the challenge of balanced scoring across two separate tracks.
Not for you ifโฆ
You find lowest-score-wins mechanics frustrating or prefer Euros with a single clear optimization path.
Two rondels drive your actions as you work to care for the citizens of a medieval kingdom. Crown of Emara uses a dual-rondel system where your two advisors move independently, and the combination of their positions determines your available actions. Your score is the lower of your two scoring tracks, forcing balanced development. Build houses, craft goods, recruit citizens, and manage resources in a Euro that rewards careful planning across both tracks.
Players
Duration
45โ75 min
Ages 12+
Complexity
3.1 / 5 โ MediumBGG Rating
6.7/10
Rank #949
4.2k ratings
Published
2018
Designed by
Benjamin Schwer
Published by
999 Games, Hobby Japan, Matagot, Ediciones MasQueOca, Pegasus Spiele, Playfun Games
Sounds like your kind of game?
Balance two scoring tracks using a dual-rondel system where your lowest score determines your fate.
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